M:tG card similarity search
2BB · Sorcery
Create two 2/2 black Zombie creature tokens. Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Name | Mana | Type | Text |
---|---|---|---|
Nacatl War-Pride | 3GGG | Creature — Cat Warrior | Nacatl War-Pride must be blocked by exactly one creature if able. Whenever Nacatl War-Pride attacks, create X tokens that are copies of Nacatl War-Pride and that are tapped and attacking, where X is the number of creatures defending player controls. Exile the tokens at the beginning of the next end step. 3/3 |
Authority | 1W | Sorcery | Aftermath (Cast this spell only from your graveyard. Then exile it.) Tap up to two target creatures your opponents control. Creatures you control gain vigilance until end of turn. |
Ashiok, Sculptor of Fears | 4UB | Legendary Planeswalker — Ashiok | [+2]: Draw a card. Each player mills two cards. [−5]: Put target creature card from a graveyard onto the battlefield under your control. [−11]: Gain control of all creatures target opponent controls. Loyalty 4 |
Agitator Ant | 2R | Creature — Insect | At the beginning of your end step, each player may put two +1/+1 counters on a creature they control. Goad each creature that had counters put on it this way. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.) 2/2 |
Allied Assault | 2W | Instant | Up to two target creatures each get +X/+X until end of turn, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) |
Blue Sun's Twilight | XUU | Sorcery | Gain control of target creature with mana value X or less. If X is 5 or more, create a token that's a copy of that creature. |
Dire Undercurrents | 3U/BU/B | Enchantment | Whenever a blue creature enters the battlefield under your control, you may have target player draw a card. Whenever a black creature enters the battlefield under your control, you may have target player discard a card. |
Last Night Together | 3RG | Sorcery | Choose two target creatures. Untap them. Put two +1/+1 counters on each of them. They gain vigilance, indestructible, and haste until end of turn. After this main phase, there is an additional combat phase. Only the chosen creatures can attack during that combat phase. |
Drudge Skeletons | 1B | Creature — Skeleton | {B}: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) 1/1 |
Restless Dead | 1B | Creature — Skeleton | {B}: Regenerate Restless Dead. 1/1 |