M:tG card similarity search
2WW · Legendary Creature — Angel Horror
Flying, first strike, lifelink At the beginning of your end step, if you both own and control Gisela, the Broken Blade and a creature named Bruna, the Fading Light, exile them, then meld them into Brisela, Voice of Nightmares. 4/3
Name | Mana | Type | Text |
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Tivash, Gloom Summoner | 4B | Legendary Creature — Human Warlock | Lifelink At the beginning of your end step, if you gained life this turn, you may pay X life, where X is the amount of life you gained this turn. If you do, create an X/X black Demon creature token with flying. 4/4 |
Storm the Vault | 2UR | Legendary Enchantment | Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") At the beginning of your end step, if you control five or more artifacts, transform Storm the Vault. |
Vislor Turlough | 3B | Legendary Creature — Rogue | Deal with the Black Guardian — When Vislor Turlough enters the battlefield, you may have an opponent gain control of it. If you do, it's goaded for as long as they control it. At the beginning of your end step, draw a card, then you lose life equal to the number of cards in your hand. Doctor's companion (You can have two commanders if the other is the Doctor.) 2/5 |
Autumnal Gloom | 2G | Enchantment | {B}: Mill a card. Delirium — At the beginning of your end step, if there are four or more card types among cards in your graveyard, transform Autumnal Gloom. |
Jazal Goldmane | 2WW | Legendary Creature — Cat Warrior | First strike {3}{W}{W}: Attacking creatures you control get +X/+X until end of turn, where X is the number of attacking creatures. 4/4 |
Keeper of the Accord | 3W | Creature — Human Soldier | At the beginning of each opponent's end step, if that player controls more creatures than you, create a 1/1 white Soldier creature token. At the beginning of each opponent's end step, if that player controls more lands than you, you may search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle. 3/4 |
A-Cosmos Elixir | 4 | Artifact | At the beginning of your end step, draw a card if your life total is greater than your starting life total. Otherwise, you gain 2 life and scry 1. |
Sting, the Glinting Dagger | 2 | Legendary Artifact — Equipment | Equipped creature gets +1/+1 and has haste. At the beginning of each combat, untap equipped creature. Equipped creature has first strike as long as it's blocking or blocked by a Goblin or Orc. Equip {2} |
Contortionist Troupe | XG | Creature — Human | Contortionist Troupe enters the battlefield with X +1/+1 counters on it. Coven — At the beginning of your end step, if you control three or more creatures with different powers, put a +1/+1 counter on target creature you control. 0/0 |
Elkin Lair | 3R | World Enchantment | At the beginning of each player's upkeep, that player exiles a card at random from their hand. The player may play that card this turn. At the beginning of the next end step, if the player hasn't played the card, they put it into their graveyard. |