Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Gitaxian Probe

U/P · Sorcery

({U/P} can be paid with either {U} or 2 life.) Look at target player's hand. Draw a card.

Similar cards

Color identity:
NameManaTypeText
Nimble Innovator 3UCreature — Vedalken Artificer When Nimble Innovator enters the battlefield, draw a card. 2/2
The Grand Calcutron WULegendary Artifact The Grand Calcutron can be your commander. When The Grand Calcutron enters the battlefield, each player's hand becomes a program (an ordered row of revealed cards). Players can only play the first card of their program. If a card would be put into a player's hand from anywhere, that player reveals it and places it anywhere within their program instead. At the beginning of each player's end step, if that player's program has fewer than five cards, they draw cards equal to the difference.
Wu Scout 1UCreature — Human Soldier Scout Horsemanship (This creature can't be blocked except by creatures with horsemanship.) When Wu Scout enters the battlefield, look at target opponent's hand. 1/1
Keep Watch 2UInstant Draw a card for each attacking creature.
Sphinx's Tutelage 2UEnchantment Whenever you draw a card, target opponent mills two cards. If two nonland cards that share a color were milled this way, repeat this process. {5}{U}: Draw a card, then discard a card.
Chains of Mephistopheles 1BEnchantment If a player would draw a card except the first one they draw in each of their draw steps, that player discards a card instead. If the player discards a card this way, they draw a card. If the player doesn't discard a card this way, they mill a card.
Extortion 3BBSorcery Look at target player's hand and choose up to two cards from it. That player discards those cards.
Talas Explorer 1UCreature — Human Pirate Scout Flying When Talas Explorer enters the battlefield, look at target opponent's hand. 1/1
Head Games 3BBSorcery Target opponent puts the cards from their hand on top of their library. Search that player's library for that many cards. The player puts those cards into their hand, then shuffles.
Ancestral Vision Sorcery Suspend 4—{U} (Rather than cast this card from your hand, pay {U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) Target player draws three cards.
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