M:tG card similarity search
W · Creature — Kor Cleric
{T}: Another target creature you control gains protection from colorless or from the color of your choice until end of turn. 1/2
Name | Mana | Type | Text |
---|---|---|---|
Shadow Rift | U | Instant | Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) Draw a card. |
Paradise Plume | 4 | Artifact | As Paradise Plume enters the battlefield, choose a color. Whenever a player casts a spell of the chosen color, you may gain 1 life. {T}: Add one mana of the chosen color. |
Steeple Creeper | 2G | Creature — Frog Snake | {3}{U}: Steeple Creeper gains flying until end of turn. 4/2 |
Heroic Charge | 2WW | Instant | Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) Creatures you control get +2/+1 until end of turn. If this spell was kicked, those creatures also gain trample until end of turn. |
Ward Sliver | 4W | Creature — Sliver | As Ward Sliver enters the battlefield, choose a color. All Slivers have protection from the chosen color. 2/2 |
Battlefly Swarm | B | Creature — Phyrexian Insect | Flying {B}: Battlefly Swarm gains deathtouch until end of turn. 1/1 |
Sanctified Charge | 4W | Instant | Creatures you control get +2/+1 until end of turn. White creatures you control also gain first strike until end of turn. (They deal combat damage before creatures without first strike.) |
Survive the Night | 2W | Instant | Target creature gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") |
Nighthaze | B | Sorcery | Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.) Draw a card. |
Marshal of Zhalfir | WU | Creature — Human Knight | Other Knights you control get +1/+1. {W}{U}, {T}: Tap another target creature. 2/2 |