M:tG card similarity search
2B · Sorcery
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
Name | Mana | Type | Text |
---|---|---|---|
A-Moon-Circuit Hacker | 1U | Enchantment Creature — Human Ninja | Ninjutsu {U} ({U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Moon-Circuit Hacker deals combat damage to a player, scry 2, then draw a card. Discard a card unless Moon-Circuit Hacker entered the battlefield this turn. 2/1 |
Witch Engine | 5B | Creature — Horror | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) {T}: Add {B}{B}{B}{B}. Target opponent gains control of Witch Engine. (Activate only as an instant.) 4/4 |
Pramikon, Sky Rampart | URW | Legendary Creature — Wall | Flying, defender As Pramikon, Sky Rampart enters the battlefield, choose left or right. Each player may attack only the nearest opponent in the chosen direction and planeswalkers controlled by that opponent. 1/5 |
The Third Doctor | 2GU | Legendary Creature — Time Lord Doctor | Trample The Third Doctor gets +1/+1 for each noncreature token you control. When The Third Doctor enters the battlefield, create your choice of a Clue token, a Food token, or a Treasure token. 2/2 |
Harvest Mage | G | Creature — Human Spellshaper | {G}, {T}, Discard a card: Until end of turn, if you tap a land for mana, it produces one mana of a color of your choice instead of any other type and amount. 1/1 |
March of Progress | 2U | Sorcery | Choose target artifact creature you control. For each creature chosen this way, create a token that's a copy of it. Overload {6}{U} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") |
Invasion of Tarkir | 1R | Battle — Siege | (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Tarkir enters the battlefield, reveal any number of Dragon cards from your hand. When you do, Invasion of Tarkir deals X plus 2 damage to any other target, where X is the number of cards revealed this way. (X can be 0.) |
Scuttletide | 1U | Enchantment | {1}, Discard a card: Create a 0/3 blue Crab creature token. Delirium — Crabs you control get +1/+1 as long as there are four or more card types among cards in your graveyard. |
Morphic Tide | Phenomenon | When you encounter Morphic Tide, each player shuffles all permanents they own into their library, then reveals that many cards from the top of their library. Each player puts all artifact, creature, land, and planeswalker cards revealed this way onto the battlefield, then does the same for enchantment cards, then puts all cards revealed this way that weren't put onto the battlefield on the bottom of their library in any order. (Then planeswalk away from this phenomenon.) | |
Grixis Battlemage | 2B | Creature — Human Wizard | {U}, {T}: Draw a card, then discard a card. {R}, {T}: Target creature can't block this turn. 2/2 |