M:tG card similarity search
2B · Sorcery
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
Name | Mana | Type | Text |
---|---|---|---|
The Shire | Legendary Land | The Shire enters the battlefield tapped unless you control a legendary creature. {T}: Add {G}. {1}{G}, {T}, Tap an untapped creature you control: Create a Food token. | |
Glint Raker | 3U | Creature — Drake | Flying Glint Raker gets +X/+0, where X is the highest mana value among artifacts you control. Whenever Glint Raker deals combat damage to a player, you may reveal that many cards from the top of your library. Put an artifact card revealed this way into your hand and the rest into your graveyard. 1/3 |
Sunset Revelry | 1W | Sorcery | If an opponent has more life than you, you gain 4 life. If an opponent controls more creatures than you, create two 1/1 white Human creature tokens. If an opponent has more cards in hand than you, draw a card. |
Extract | U | Sorcery | Search target player's library for a card and exile it. Then that player shuffles. |
Patrol Hound | 1W | Creature — Dog | Discard a card: Patrol Hound gains first strike until end of turn. 2/2 |
Jace, Memory Adept | 3UU | Legendary Planeswalker — Jace | [+1]: Draw a card. Target player mills a card. [0]: Target player mills ten cards. [−7]: Any number of target players each draw twenty cards. Loyalty 4 |
Hunted Horror | BB | Creature — Horror | Trample When Hunted Horror enters the battlefield, target opponent creates two 3/3 green Centaur creature tokens with protection from black. 7/7 |
Bitter Ordeal | 2B | Sorcery | Search target player's library for a card and exile it. Then that player shuffles. Gravestorm (When you cast this spell, copy it for each permanent put into a graveyard this turn. You may choose new targets for the copies.) |
Stand or Fall | 3R | Enchantment | At the beginning of combat on your turn, for each defending player, separate all creatures that player controls into two piles and that player chooses one. Only creatures in the chosen piles can block this turn. |
Genesis Storm | 4GG | Sorcery | When you cast this spell, copy it for each time you've cast your commander from the command zone this game. Reveal cards from the top of your library until you reveal a nonland permanent card. You may put that card onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield on the bottom of your library in a random order. |