M:tG card similarity search
· Land
Cumulative upkeep—Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Glacial Chasm enters the battlefield, sacrifice a land. Creatures you control can't attack. Prevent all damage that would be dealt to you.
Name | Mana | Type | Text |
---|---|---|---|
Inner Sanctum | 1WW | Enchantment | Cumulative upkeep—Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Prevent all damage that would be dealt to creatures you control. |
Consulate Surveillance | 3W | Enchantment | When Consulate Surveillance enters the battlefield, you get {E}{E}{E}{E} (four energy counters). Pay {E}{E}: Prevent all damage that would be dealt to you this turn by a source of your choice. |
Ethereal Champion | 2WWW | Creature — Avatar | Pay 1 life: Prevent the next 1 damage that would be dealt to Ethereal Champion this turn. 3/4 |
Martyrs' Tomb | 2WB | Enchantment | Pay 2 life: Prevent the next 1 damage that would be dealt to target creature this turn. |
Rune-Tail's Essence | Legendary Enchantment | Prevent all damage that would be dealt to creatures you control. | |
Heroism | 2W | Enchantment | Sacrifice a white creature: For each attacking red creature, prevent all combat damage that would be dealt by that creature this turn unless its controller pays {2}{R}. |
Mark of Asylum | 1W | Enchantment | Prevent all noncombat damage that would be dealt to creatures you control. |
Light of Sanction | 1WW | Enchantment | Prevent all damage that would be dealt to creatures you control by sources you control. |
Safe Passage | 2W | Instant | Prevent all damage that would be dealt to you and creatures you control this turn. |
Divine Light | W | Sorcery | Prevent all damage that would be dealt this turn to creatures you control. |