M:tG card similarity search
· Land
Cumulative upkeep—Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Glacial Chasm enters the battlefield, sacrifice a land. Creatures you control can't attack. Prevent all damage that would be dealt to you.
Name | Mana | Type | Text |
---|---|---|---|
Harm's Way | W | Instant | The next 2 damage that a source of your choice would deal to you and/or permanents you control this turn is dealt to any target instead. |
Haazda Shield Mate | 2W | Creature — Human Soldier | At the beginning of your upkeep, sacrifice Haazda Shield Mate unless you pay {W}{W}. {W}: The next time a source of your choice would deal damage to you this turn, prevent that damage. 1/1 |
The Black Gate | Legendary Land — Gate | As The Black Gate enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped. {T}: Add {B}. {1}{B}, {T}: Choose a player with the most life or tied for most life. Target creature can't be blocked by creatures that player controls this turn. | |
Vile Consumption | 1UB | Enchantment | All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay 1 life." |
Crafty Cutpurse | 3U | Creature — Human Pirate | Flash When Crafty Cutpurse enters the battlefield, each token that would be created under an opponent's control this turn is created under your control instead. 2/2 |
Peacekeeper | 2W | Creature — Human | At the beginning of your upkeep, sacrifice Peacekeeper unless you pay {1}{W}. Creatures can't attack. 1/1 |
Callous Giant | 4RR | Creature — Giant | If a source would deal 3 or less damage to Callous Giant, prevent that damage. 4/4 |
Scythe Tiger | G | Creature — Cat | Shroud (This creature can't be the target of spells or abilities.) When Scythe Tiger enters the battlefield, sacrifice it unless you sacrifice a land. 3/2 |
Hot Soup | 1 | Artifact — Equipment | Equipped creature can't be blocked. Whenever equipped creature is dealt damage, destroy it. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) |
Dawn Charm | 1W | Instant | Choose one — • Prevent all combat damage that would be dealt this turn. • Regenerate target creature. • Counter target spell that targets you. |