M:tG card similarity search
· Land
Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island. {T}: Add {W} or {U}.
Name | Mana | Type | Text |
---|---|---|---|
Grimdancer | 1BB | Creature — Nightmare | Grimdancer enters the battlefield with your choice of two different counters on it from among menace, deathtouch, and lifelink. 3/3 |
Snowfall | 2U | Enchantment | Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Whenever an Island is tapped for mana, its controller may add an additional {U}. If that Island is snow, its controller may add an additional {U}{U} instead. Spend this mana only to pay cumulative upkeep costs. |
Homeward Path | Land | {T}: Add {C}. {T}: Each player gains control of all creatures they own. | |
Priest of Titania | 1G | Creature — Elf Druid | {T}: Add {G} for each Elf on the battlefield. 1/1 |
Masterwork of Ingenuity | 1 | Artifact — Equipment | You may have Masterwork of Ingenuity enter the battlefield as a copy of any Equipment on the battlefield. |
Vizier of the Scorpion | 2B | Creature — Zombie Wizard | When Vizier of the Scorpion enters the battlefield, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Zombie tokens you control have deathtouch. 1/1 |
Enraged Huorn | 4G | Creature — Treefolk | Trample When Enraged Huorn enters the battlefield, the Ring tempts you. 4/5 |
Magus of the Coffers | 4B | Creature — Human Wizard | {2}, {T}: Add {B} for each Swamp you control. 4/4 |
Fire Sprites | 1G | Creature — Faerie | Flying {G}, {T}: Add {R}. 1/1 |
Maraleaf Pixie | GU | Creature — Faerie | Flying {T}: Add {G} or {U}. 2/2 |