Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Glamerdye

1U · Instant

Change the text of target spell or permanent by replacing all instances of one color word with another. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Similar cards

Color identity:
NameManaTypeText
Planar Void BEnchantment Whenever another card is put into a graveyard from anywhere, exile that card.
Bronzebeak Foragers 3WCreature — Dinosaur When Bronzebeak Foragers enters the battlefield, for each opponent, exile up to one target nonland permanent that player controls until Bronzebeak Foragers leaves the battlefield. {X}{W}: Put target card with mana value X exiled with Bronzebeak Foragers into its owner's graveyard. You gain X life. 3/4
Manamorphose 1R/GInstant Add two mana in any combination of colors. Draw a card.
Apocalypse 2RRRSorcery Exile all permanents. You discard your hand.
Chancellor of the Annex 4WWWCreature — Phyrexian Angel You may reveal this card from your opening hand. If you do, when each opponent casts their first spell of the game, counter that spell unless that player pays {1}. Flying Whenever an opponent casts a spell, counter it unless that player pays {1}. 5/6
Peace Talks 1WSorcery This turn and next turn, creatures can't attack, and players and permanents can't be the targets of spells or activated abilities.
Hoarding Recluse 3GCreature — Spider Reach, deathtouch When Hoarding Recluse dies, put up to one other target card from a graveyard on the bottom of its owner's library. 2/3
Soul of the Harvest 4GGCreature — Elemental Trample Whenever another nontoken creature enters the battlefield under your control, you may draw a card. 6/6
Paragon of Gathering Mists 3UCreature — Human Wizard Other blue creatures you control get +1/+1. {U}, {T}: Another target blue creature you control gains flying until end of turn. 2/2
Decisive Denial GUInstant Choose one — • Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) • Counter target noncreature spell unless its controller pays {3}.
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