Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Glarecaster

4WW · Creature — Bird Cleric

Flying {5}{W}: The next time damage would be dealt to Glarecaster and/or you this turn, that damage is dealt to any target instead. 3/3

Similar cards

Color identity:
NameManaTypeText
Steel Seraph 6Artifact Creature — Angel Prototype {1}{W}{W} — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Flying At the beginning of combat on your turn, target creature you control gains your choice of flying, vigilance, or lifelink until end of turn. 5/4
Radiating Lightning 3RInstant Radiating Lightning deals 3 damage to target player and 1 damage to each creature that player controls.
Golgari Death Swarm 3BGCreature — Bat Fungus Horror Flying, vigilance 4/4
Slice and Dice 4RRSorcery Slice and Dice deals 4 damage to each creature. Cycling {2}{R} ({2}{R}, Discard this card: Draw a card.) When you cycle Slice and Dice, you may have it deal 1 damage to each creature.
Swirling Sandstorm 3RSorcery Threshold — Swirling Sandstorm deals 5 damage to each creature without flying if seven or more cards are in your graveyard.
Stonerise Spirit 1WCreature — Spirit Bird Flying {4}, Exile a card from your graveyard: Target creature gains flying until end of turn. 1/2
Shoreline Ranger 5UCreature — Bird Soldier Ranger Flying Islandcycling {2} ({2}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.) 3/4
Reckless Rage RInstant Reckless Rage deals 4 damage to target creature you don't control and 2 damage to target creature you control.
Outmaneuver XRInstant X target blocked creatures assign their combat damage this turn as though they weren't blocked.
Let the Galaxy Burn X5RSorcery Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) Let the Galaxy Burn deals X plus 2 damage to each creature that didn't enter the battlefield this turn.
Page 193