M:tG card similarity search
1W · Artifact
When Glass Casket enters the battlefield, exile target creature an opponent controls with mana value 3 or less until Glass Casket leaves the battlefield.
Name | Mana | Type | Text |
---|---|---|---|
Favor of the Mighty | 1W | Tribal Enchantment — Giant | Each creature with the highest mana value has protection from all colors. |
Slip On the Ring | 1W | Instant | Exile target creature you own, then return it to the battlefield under your control. The Ring tempts you. |
Brittle Effigy | 1 | Artifact | {4}, {T}, Exile Brittle Effigy: Exile target creature. |
Ramosian Captain | 1WW | Creature — Human Rebel | First strike {5}, {T}: Search your library for a Rebel permanent card with mana value 4 or less, put it onto the battlefield, then shuffle. 2/2 |
Subjugator Angel | 4WW | Creature — Angel | Flying When Subjugator Angel enters the battlefield, tap all creatures your opponents control. 4/3 |
Imposing Sovereign | 1W | Creature — Human Noble | Creatures your opponents control enter the battlefield tapped. 2/1 |
Masked Vandal | 1G | Creature — Shapeshifter | Changeling (This card is every creature type.) When Masked Vandal enters the battlefield, you may exile a creature card from your graveyard. If you do, exile target artifact or enchantment an opponent controls. 1/3 |
Vadrok, Apex of Thunder | URW | Legendary Creature — Elemental Dinosaur Cat | Mutate {1}{W/U}{R}{R} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flying, first strike Whenever this creature mutates, you may cast target noncreature card with mana value 3 or less from your graveyard without paying its mana cost. 3/3 |
Swift Warkite | 4BR | Creature — Dragon | Flying When Swift Warkite enters the battlefield, you may put a creature card with mana value 3 or less from your hand or graveyard onto the battlefield. That creature gains haste. Return it to your hand at the beginning of the next end step. 4/4 |
Circuit Mender | 3 | Artifact Creature — Insect | When Circuit Mender enters the battlefield, you gain 2 life. When Circuit Mender leaves the battlefield, draw a card. 2/3 |