M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Narfi, Betrayer King | 3UB | Legendary Snow Creature — Zombie Wizard | Other snow and Zombie creatures you control get +1/+1. {S}{S}{S}: Return Narfi, Betrayer King from your graveyard to the battlefield tapped. ({S} can be paid with one mana from a snow source.) 4/3 |
Serra's Blessing | 1W | Enchantment | Creatures you control have vigilance. (Attacking doesn't cause them to tap.) |
Imperial Aerosaur | 3W | Creature — Dinosaur | Flying When Imperial Aerosaur enters the battlefield, another target creature you control gets +1/+1 and gains flying until end of turn. 3/3 |
Chorus of Might | 3G | Instant | Until end of turn, target creature gets +1/+1 for each creature you control and gains trample. |
Nylea, God of the Hunt | 3G | Legendary Enchantment Creature — God | Indestructible As long as your devotion to green is less than five, Nylea isn't a creature. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) Other creatures you control have trample. {3}{G}: Target creature gets +2/+2 until end of turn. 6/6 |
Vile Manifestation | 1B | Creature — Horror | Vile Manifestation gets +1/+0 for each card with cycling in your graveyard. Cycling {2} ({2}, Discard this card: Draw a card.) 0/4 |
Betrothed of Fire | 1R | Enchantment — Aura | Enchant creature Sacrifice an untapped creature: Enchanted creature gets +2/+0 until end of turn. Sacrifice enchanted creature: Creatures you control get +2/+0 until end of turn. |
Veil of Assimilation | 1W | Artifact | Whenever Veil of Assimilation or another artifact enters the battlefield under your control, target creature you control gets +1/+1 and gains vigilance until end of turn. |
Huntmaster Liger | 3W | Creature — Cat | Mutate {2}{W} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Whenever this creature mutates, other creatures you control get +X/+X until end of turn, where X is the number of times this creature has mutated. 3/4 |
Titanic Ultimatum | RRGGGWW | Sorcery | Until end of turn, creatures you control get +5/+5 and gain first strike, trample, and lifelink. |