Card Codex

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17 May 2024: Card library updated.

Glass of the Guildpact

2 · Artifact

Multicolored creatures you control get +1/+1.

Similar cards

Color identity:
NameManaTypeText
Blackblade Reforged 2Legendary Artifact — Equipment Equipped creature gets +1/+1 for each land you control. Equip legendary creature {3} Equip {7}
Graceblade Artisan 2WCreature — Human Monk Graceblade Artisan gets +2/+2 for each Aura attached to it. 2/3
Glory Bearers 3WEnchantment Creature — Human Cleric Whenever another creature you control attacks, it gets +0/+1 until end of turn. 3/4
Topan Ascetic 2GCreature — Human Monk Tap an untapped creature you control: Topan Ascetic gets +1/+1 until end of turn. 2/2
Guildpact Greenwalker 2GCreature — Plant Rhino When Guildpact Greenwalker enters the battlefield, you may choose a creature card in your hand. If you do, that card perpetually incorporates {1}{G} and gets +4/+4. Multicolored creatures you control have ward {2}. 4/4
Celestial Sword 6Artifact {3}, {T}: Target creature you control gets +3/+3 until end of turn. Its controller sacrifices it at the beginning of the next end step.
Eldrazi Monument 5Artifact Creatures you control get +1/+1 and have flying and indestructible. At the beginning of your upkeep, sacrifice a creature. If you can't, sacrifice Eldrazi Monument.
Ethereal Absolution 4WBEnchantment Creatures you control get +1/+1. Creatures your opponents control get -1/-1. {2}{W}{B}: Exile target card from an opponent's graveyard. If it was a creature card, you create a 1/1 white and black Spirit creature token with flying.
Scourge of Geier Reach 3RRCreature — Elemental Scourge of Geier Reach gets +1/+1 for each creature your opponents control. 3/3
Horned Helm 2Artifact — Equipment Equipped creature gets +1/+1 and has trample. {G}{G}: Attach Horned Helm to target creature you control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
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