Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Glass of the Guildpact

2 · Artifact

Multicolored creatures you control get +1/+1.

Similar cards

Color identity:
NameManaTypeText
Unnerving Assault 2U/RInstant Creatures your opponents control get -1/-0 until end of turn if {U} was spent to cast this spell, and creatures you control get +1/+0 until end of turn if {R} was spent to cast this spell. (Do both if {U}{R} was spent.)
Knotvine Paladin GWCreature — Human Knight Whenever Knotvine Paladin attacks, it gets +1/+1 until end of turn for each untapped creature you control. 2/2
Stromkirk Condemned BBCreature — Vampire Horror Discard a card: Vampires you control get +1/+1 until end of turn. Activate only once each turn. 2/2
The Argent Etchings Enchantment — Saga (As this Saga enters and after your draw step, add a lore counter.) I — Incubate 2 five times, then transform all Incubator tokens you control. II — Creatures you control get +1/+1 and gain double strike until end of turn. III — Destroy all other permanents except for artifacts, lands, and Phyrexians. Exile The Argent Etchings, then return it to the battlefield (front face up).
Camaraderie 4GWSorcery You gain X life and draw X cards, where X is the number of creatures you control. Creatures you control get +1/+1 until end of turn.
Somberwald Alpha 3GCreature — Wolf Whenever a creature you control becomes blocked, it gets +1/+1 until end of turn. {1}{G}: Target creature you control gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.) 3/2
Kargan Warleader 1RWCreature — Human Warrior Other Warriors you control get +1/+1. 3/3
A-Kargan Warleader 1RWCreature — Human Warrior Ward {1} Other Warriors you control get +1/+1 and have ward {1}. 3/3
Puffer Extract 5Artifact {X}, {T}: Target creature you control gets +X/+X until end of turn. Destroy it at the beginning of the next end step.
Bride's Gown 1WArtifact — Equipment Equipped creature gets +2/+0. It gets an additional +0/+2 and has first strike as long as an Equipment named Groom's Finery is attached to a creature you control. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
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