M:tG card similarity search
2B · Artifact
Whenever one or more Vampires you control attack, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") {B}, {T}, Pay 1 life: Create a 1/1 white and black Vampire creature token with lifelink. {B}{B}, {T}, Sacrifice Glass-Cast Heart and thirteen Blood tokens: Each opponent loses 13 life and you gain 13 life.
Name | Mana | Type | Text |
---|---|---|---|
Blood Artist | 1B | Creature — Vampire | Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life. 0/1 |
Landbind Ritual | 3WW | Sorcery | You gain 2 life for each Plains you control. |
Benevolent Offering | 3W | Instant | Choose an opponent. You and that player each create three 1/1 white Spirit creature tokens with flying. Choose an opponent. You gain 2 life for each creature you control and that player gains 2 life for each creature they control. |
Eviscerator | 3BB | Creature — Phyrexian Horror | Protection from white When Eviscerator enters the battlefield, you lose 5 life. 5/5 |
Havoc | 1R | Enchantment | Whenever an opponent casts a white spell, they lose 2 life. |
Stone Haven Medic | 1W | Creature — Kor Cleric | {W}, {T}: You gain 1 life. 1/3 |
Triskaidekaphobia | 3B | Enchantment | At the beginning of your upkeep, choose one — • Each player with exactly 13 life loses the game, then each player gains 1 life. • Each player with exactly 13 life loses the game, then each player loses 1 life. |
Spiteflame Witch | 1B/R | Creature — Elemental Shaman | {B}{R}: Each player loses 1 life. 2/1 |
Rejuvenate | 3G | Sorcery | You gain 6 life. Cycling {2} ({2}, Discard this card: Draw a card.) |
Triumphant Getaway | 1UBR | Enchantment | Flash When Triumphant Getaway enters the battlefield, heist target opponent's library twice. Whenever you cast a spell you don't own, each opponent loses 2 life and you gain 2 life. |