Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Gleeful Demolition

R · Sorcery

Destroy target artifact. If you controlled that artifact, create three 1/1 red Phyrexian Goblin creature tokens.

Similar cards

Color identity:
NameManaTypeText
Automated Assembly Line 1WArtifact Whenever one or more artifact creatures you control deal combat damage to a player, you get {E} (an energy counter). Pay {E}{E}{E}: Create a tapped 3/3 colorless Robot artifact creature token.
Blade Splicer 2WCreature — Phyrexian Human Artificer When Blade Splicer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token. Golems you control have first strike. 1/1
Conscripted Infantry 2RCreature — Human Soldier When Conscripted Infantry dies, create a 1/1 colorless Soldier artifact creature token. 3/1
Deep-Fried Plague Myr Stickers {TK}{TK} — Whenever this creature attacks, scry 1. {TK}{TK}{TK} — Whenever this permanent leaves the battlefield, you may destroy target artifact or enchantment. {TK}{TK}{TK} — 4/5 {TK}{TK}{TK}{TK} — 8/4
Night Scythe 3Artifact — Vehicle Flying Invasion Beams — When Night Scythe enters the battlefield, create a 2/2 black Necron Warrior artifact creature token. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 3/1
Experimental Aviator 3UUCreature — Human Artificer Flying When Experimental Aviator enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying. 0/3
Threat 2RGSorcery Create a 4/4 red and green Beast creature token with trample.
Manglehorn 2GCreature — Beast When Manglehorn enters the battlefield, you may destroy target artifact. Artifacts your opponents control enter the battlefield tapped. 2/2
Thatcher Revolt 2RSorcery Create three 1/1 red Human creature tokens with haste. Sacrifice those tokens at the beginning of the next end step.
Reliquary Monk 2WCreature — Human Monk Cleric When Reliquary Monk dies, destroy target artifact or enchantment. 2/2
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