Card Codex

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17 May 2024: Card library updated.

Gleemax

1000000 · Legendary Artifact

You choose all targets for all spells and abilities.

Similar cards

Color identity:
NameManaTypeText
Cursed Rack 4Artifact As Cursed Rack enters the battlefield, choose an opponent. The chosen player's maximum hand size is four.
Drain Power UUSorcery Target player activates a mana ability of each land they control. Then that player loses all unspent mana and you add the mana lost this way.
Nocturno of Myra's Marvels 2BBLegendary Creature — Vampire Performer As Nocturno of Myra's Marvels enters the battlefield, choose a word with five or more letters. Whenever you cast a spell with the chosen word in its rules text, you draw a card and you lose 2 life. Partner (You can have two commanders if both have partner.) 2/2
Bar the Gate 2UInstant Counter target creature or planeswalker spell. Venture into the dungeon. (Enter the first room or advance to the next room.)
Pearl Collector 2BCreature — Human Warlock Deathtouch, Lifelink At the beginning of your postcombat main phase, if you gained 4 or more life this turn, conjure a card named Mox Pearl into your hand. This ability triggers only once. {2}{W}: Another target creature perpetually gains lifelink. 3/3
Deprive UUInstant As an additional cost to cast this spell, return a land you control to its owner's hand. Counter target spell.
Obscura Interceptor 1WUBCreature — Cephalid Wizard Flash Lifelink When Obscura Interceptor enters the battlefield, it connives. When it connives this way, return up to one target spell to its owner's hand. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) 3/1
Kemba's Outfitter WCreature — Cat Artificer When Kemba's Outfitter enters the battlefield, choose one — • Choose an Equipment card in your hand. It perpetually gains equip {1}. • Target Equipment you control perpetually gains equip {1}. 2/1
Training Grounds UEnchantment Activated abilities of creatures you control cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana.
Dragonkin Berserker 1RCreature — Human Berserker First strike Boast abilities you activate cost {1} less to activate for each Dragon you control. Boast — {4}{R}: Create a 5/5 red Dragon creature token with flying. (Activate only if this creature attacked this turn and only once each turn.) 2/2
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