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17 May 2024: Card library updated.

Gleemax

1000000 · Legendary Artifact

You choose all targets for all spells and abilities.

Similar cards

Color identity:
NameManaTypeText
Skulking Knight 2BCreature — Zombie Knight Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) When Skulking Knight becomes the target of a spell or ability, sacrifice it. 3/3
Kira, Great Glass-Spinner 1UULegendary Creature — Spirit Flying Creatures you control have "Whenever this creature becomes the target of a spell or ability for the first time each turn, counter that spell or ability." 2/2
Far Out 2WEnchantment Rather than choose the indicated number of modes for spells and abilities you control, you may choose one or more modes. You can't choose any mode more than once.
Willbender 1UCreature — Human Wizard Morph {1}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Willbender is turned face up, change the target of target spell or ability with a single target. 1/2
Tale's End 1UInstant Counter target activated ability, triggered ability, or legendary spell.
Unsettled Mariner WUCreature — Shapeshifter Changeling (This card is every creature type.) Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {1}. 2/2
Amulet of Safekeeping 2Artifact Whenever you become the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {1}. Creature tokens get -1/-0.
Phantasmal Abomination 1UUCreature — Illusion Defender When Phantasmal Abomination becomes the target of a spell or ability, sacrifice it. 5/5
High Troller 3RCreature — Troll Shaman All targeted spells and abilities cost {2} less and have their targets chosen randomly. 4/1
Enroll in the Coalition 3WEnchantment You are a Flagbearer. While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer if able.
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