M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Increasing Vengeance | RR | Instant | Copy target instant or sorcery spell you control. If this spell was cast from a graveyard, copy that spell twice instead. You may choose new targets for the copies. Flashback {3}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Barroom Brawl | 1G | Sorcery | Target creature you control fights target creature the opponent to your left controls. Then that player may copy this spell and may choose new targets for the copy. |
Gandalf, Westward Voyager | 3GU | Legendary Creature — Avatar Wizard | Whenever you cast a spell with mana value 5 or greater, each opponent reveals the top card of their library. If any of those cards shares a card type with that spell, copy that spell, you may choose new targets for the copy, and each opponent draws a card. Otherwise, you draw a card. (A copy of a permanent spell becomes a token.) 5/5 |
Frilled Mystic | GGUU | Creature — Elf Lizard Wizard | Flash When Frilled Mystic enters the battlefield, you may counter target spell. 3/2 |
Abeyance | 1W | Instant | Until end of turn, target player can't cast instant or sorcery spells, and that player can't activate abilities that aren't mana abilities. Draw a card. |
Ashiok, Dream Render | 1U/BU/B | Legendary Planeswalker — Ashiok | Spells and abilities your opponents control can't cause their controller to search their library. [−1]: Target player mills four cards. Then exile each opponent's graveyard. Loyalty 5 |
Kalamax, the Stormsire | 1GUR | Legendary Creature — Elemental Dinosaur | Whenever you cast your first instant spell each turn, if Kalamax, the Stormsire is tapped, copy that spell. You may choose new targets for the copy. Whenever you copy an instant spell, put a +1/+1 counter on Kalamax. 4/4 |
Sakashima's Will | 3U | Sorcery | Choose one. If you control a commander as you cast this spell, you may choose both. • Target opponent chooses a creature they control. You gain control of it. • Choose a creature you control. Each other creature you control becomes a copy of that creature until end of turn. |
Forbid | 1UU | Instant | Buyback—Discard two cards. (You may discard two cards in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) Counter target spell. |
Academic Probation | 1W | Sorcery — Lesson | Choose one — • Choose a nonland card name. Opponents can't cast spells with the chosen name until your next turn. • Choose target nonland permanent. Until your next turn, it can't attack or block, and its activated abilities can't be activated. |