Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Gleemax

1000000 · Legendary Artifact

You choose all targets for all spells and abilities.

Similar cards

Color identity:
NameManaTypeText
Nature's Panoply GInstant Strive — This spell costs {2}{G} more to cast for each target beyond the first. Choose any number of target creatures. Put a +1/+1 counter on each of them.
Faceless One 5Legendary Enchantment Creature — Background If Faceless One is your commander, choose a color before the game begins. Faceless One is the chosen color. Choose a Background (You can have a Background as a second commander.) 3/3
Mesmeric Glare 2UInstant — Adventure Counter target spell with mana value 3 or less. (Then exile this card. You may cast the creature later from exile.)
Minor Misstep UInstant Counter target spell with mana value 1 or less.
Thoughtbind 2UInstant Counter target spell with mana value 4 or less.
Deadly Designs 1BEnchantment {2}: Put a plot counter on Deadly Designs. Any player may activate this ability. When there are five or more plot counters on Deadly Designs, sacrifice it. If you do, destroy up to two target creatures.
Trial and Error RRElemental Instant — Fire Whenever Trial and Error is countered or fizzles, you may copy it and choose new targets for the copy. Trial and Error deals 3 damage to any target.
Lutri, the Spellchaser 1U/RU/RLegendary Creature — Elemental Otter Companion — Each nonland card in your starting deck has a different name. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) Flash When Lutri, the Spellchaser enters the battlefield, if you cast it, copy target instant or sorcery spell you control. You may choose new targets for the copy. 3/2
Forge Boss 2BRCreature — Human Warrior Whenever you sacrifice one or more other creatures, Forge Boss deals 2 damage to each opponent. This ability triggers only once each turn. 3/4
Vintara Elephant 4GCreature — Elephant Trample {3}: Vintara Elephant loses trample until end of turn. Any player may activate this ability. 4/3
Page 87