Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Glen Elendra Liege

1U/BU/BU/B · Creature — Faerie Knight

Flying Other blue creatures you control get +1/+1. Other black creatures you control get +1/+1. 2/3

Similar cards

Color identity:
NameManaTypeText
Burning-Yard Trainer 4RCreature — Human Knight Trample, haste When Burning-Yard Trainer enters the battlefield, another target Knight you control gets +2/+2 and gains trample and haste until end of turn. 3/3
Fell Flagship 3Artifact — Vehicle Pirates you control get +1/+0. Whenever Fell Flagship deals combat damage to a player, that player discards a card. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) 3/3
Bite of the Black Rose 3BSorcery Will of the council — Starting with you, each player votes for sickness or psychosis. If sickness gets more votes, creatures your opponents control get -2/-2 until end of turn. If psychosis gets more votes or the vote is tied, each opponent discards two cards.
Nyxborn Eidolon 1BEnchantment Creature — Spirit Bestow {4}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Enchanted creature gets +2/+1. 2/1
Wolfir Silverheart 3GGCreature — Wolf Warrior Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Wolfir Silverheart is paired with another creature, each of those creatures gets +4/+4. 4/4
Pulsating Illusion 4UCreature — Illusion Flying Discard a card: Pulsating Illusion gets +4/+4 until end of turn. Activate only once each turn. 0/1
Five Kids in a Trenchcoat 2WCreature — Human Citizen Five Kids in a Trenchcoat counts as five creatures for spells and effects that count the number of creatures you control. 1/5
Hand of Vecna 3Legendary Artifact — Equipment At the beginning of combat on your turn, equipped creature or a creature you control named Vecna gets +X/+X until end of turn, where X is the number of cards in your hand. Equip—Pay 1 life for each card in your hand. Equip {2}
Tireless Tribe WCreature — Human Nomad Discard a card: Tireless Tribe gets +0/+4 until end of turn. 1/1
Ledev Champion 1GWCreature — Elf Knight Whenever Ledev Champion attacks, you may tap any number of untapped creatures you control. Ledev Champion gets +1/+1 until end of turn for each creature tapped this way. {3}{G}{W}: Create a 1/1 white Soldier creature token with lifelink. 2/2
Page 208