M:tG card similarity search
1U/BU/BU/B · Creature — Faerie Knight
Flying Other blue creatures you control get +1/+1. Other black creatures you control get +1/+1. 2/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Territorial Boar | 1G | Creature — Boar | Whenever a creature with power 4 or greater enters the battlefield under your control, Territorial Boar gets +1/+1 and gains vigilance until end of turn. 2/2 |
| Shoreline Scout | U | Creature — Merfolk Scout | When Shoreline Scout enters the battlefield, you may exile a Merfolk card or a land card from your hand. If you do, conjure a card named Tropical Island into your hand. As long as another Merfolk or an Island entered the battlefield under your control this turn, Shoreline Scout gets +1/+0. 1/1 |
| Tesak, Judith's Hellhound | 3R | Legendary Creature — Elemental Dog | Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) Other Dogs you control have unleash. Creatures you control with counters on them have haste. Whenever Tesak, Judith's Hellhound attacks, add {R} for each attacking creature. 3/3 |
| Shambling Goblin | B | Creature — Zombie Goblin | When Shambling Goblin dies, target creature an opponent controls gets -1/-1 until end of turn. 1/1 |
| Venerable Lammasu | 6W | Creature — Lammasu | Flying 5/4 |
| Rite of Belzenlok | 2BB | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Create two 0/1 black Cleric creature tokens. III — Create a 6/6 black Demon creature token with flying, trample, and "At the beginning of your upkeep, sacrifice another creature. If you can't, this creature deals 6 damage to you." |
| Lumengrid Gargoyle | 6 | Artifact Creature — Gargoyle | Flying 4/4 |
| Millennial Gargoyle | 4 | Artifact Creature — Gargoyle | Flying 2/2 |
| Tower Gargoyle | 1WUB | Artifact Creature — Gargoyle | Flying 4/4 |
| Thraben Foulbloods | 2B | Creature — Zombie Dog | Delirium — Thraben Foulbloods gets +1/+1 and has menace as long as there are four or more card types among cards in your graveyard. (A creature with menace can't be blocked except by two or more creatures.) 3/2 |