Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Glen Elendra Liege

1U/BU/BU/B · Creature — Faerie Knight

Flying Other blue creatures you control get +1/+1. Other black creatures you control get +1/+1. 2/3

Similar cards

Color identity:
NameManaTypeText
Altar of Bhaal 1BArtifact {2}{B}, {T}, Exile a creature you control: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.
Living Airship 3UCreature — Metathran Flying {2}{G}: Regenerate Living Airship. 2/3
Lagrella, the Magpie GWULegendary Creature — Human Soldier When Lagrella, the Magpie enters the battlefield, exile any number of other target creatures controlled by different players until Lagrella leaves the battlefield. When an exiled card enters the battlefield under your control this way, put two +1/+1 counters on it. 2/3
Loam Dryad GCreature — Dryad Horror {T}, Tap an untapped creature you control: Add one mana of any color. 1/2
Xira, the Golden Sting 1BRGLegendary Creature — Insect Assassin Flying, haste Whenever Xira, the Golden Sting attacks, put an egg counter on another target creature without an egg counter on it. When that creature dies, if it has an egg counter on it, draw a card and create a 1/1 black Insect creature token with flying. 3/3
Humongulus 4UCreature — Homunculus Hexproof (This creature can't be the target of spells or abilities your opponents control.) 2/5
Valor 3WCreature — Incarnation First strike As long as Valor is in your graveyard and you control a Plains, creatures you control have first strike. 2/2
Halana and Alena, Partners 2RGLegendary Creature — Human Ranger First strike, reach At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is Halana and Alena's power. That creature gains haste until end of turn. 2/3
Close Quarters 2RREnchantment Whenever a creature you control becomes blocked, Close Quarters deals 1 damage to any target.
Resurgence 3RWSorcery Creatures you control gain first strike and vigilance until end of turn. After this main phase, there is an additional combat phase followed by an additional main phase.
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