M:tG card similarity search
2U · Creature — Licid
{U}, {T}: Gliding Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {U} to end this effect. Enchanted creature has flying. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Samite Blessing | W | Enchantment — Aura | Enchant creature Enchanted creature has "{T}: The next time a source of your choice would deal damage to target creature this turn, prevent that damage." |
Presence of the Master | 3W | Enchantment | Whenever a player casts an enchantment spell, counter it. |
Radiant Restraints | Enchantment — Aura Curse | Enchant player Creatures enchanted player controls enter the battlefield tapped. | |
Aura Graft | 1U | Instant | Gain control of target Aura that's attached to a permanent. Attach it to another permanent it can enchant. |
Flickering Ward | W | Enchantment — Aura | Enchant creature As Flickering Ward enters the battlefield, choose a color. Enchanted creature has protection from the chosen color. This effect doesn't remove Flickering Ward. {W}: Return Flickering Ward to its owner's hand. |
Tribute to the Wild | 1G | Instant | Each opponent sacrifices an artifact or enchantment. |
Destiny Spinner | 1G | Enchantment Creature — Human | Creature and enchantment spells you control can't be countered. {3}{G}: Target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is the number of enchantments you control. It's still a land. 2/3 |
Bestial Fury | 2R | Enchantment — Aura | Enchant creature When Bestial Fury enters the battlefield, draw a card at the beginning of the next turn's upkeep. Whenever enchanted creature becomes blocked, it gets +4/+0 and gains trample until end of turn. |
Mirror Mockery | 1U | Enchantment — Aura | Enchant creature Whenever enchanted creature attacks, you may create a token that's a copy of that creature. Exile that token at end of combat. |
Shelkin Brownie | 1G | Creature — Ouphe | {T}: Target creature loses all "bands with other" abilities until end of turn. 1/1 |