M:tG card similarity search
3W · Creature — Angel
Flying {U}: Glimmering Angel gains shroud until end of turn. (It can't be the target of spells or abilities.) 2/2
Name | Mana | Type | Text |
---|---|---|---|
Simic Charm | GU | Instant | Choose one — • Target creature gets +3/+3 until end of turn. • Permanents you control gain hexproof until end of turn. • Return target creature to its owner's hand. |
Shaggy Camel | 3W | Host Creature — Camel | When this creature enters the battlefield, creatures you control get +1/+1 until end of turn. 3/3 |
Thunder Drake | 3U | Creature — Elemental Drake | Flying Whenever you cast your second spell each turn, put a +1/+1 counter on Thunder Drake. 2/3 |
A-Vampire Scrivener | 3B | Creature — Vampire Warlock | Flying Whenever you gain life during your turn, put a +1/+1 counter on Vampire Scrivener. Whenever you lose life during your turn, put a +1/+1 counter on Vampire Scrivener. 2/2 |
Firewing Phoenix | 3R | Creature — Phoenix | Flying {1}{R}{R}{R}: Return Firewing Phoenix from your graveyard to your hand. 4/2 |
Pathbreaker Ibex | 4GG | Creature — Goat | Whenever Pathbreaker Ibex attacks, creatures you control gain trample and get +X/+X until end of turn, where X is the greatest power among creatures you control. 3/3 |
Wave Elemental | 2UU | Creature — Elemental | {U}, {T}, Sacrifice Wave Elemental: Tap up to three target creatures without flying. 2/3 |
Infuse with the Elements | 3G | Instant | Converge — Put X +1/+1 counters on target creature, where X is the number of colors of mana spent to cast this spell. That creature gains trample until end of turn. |
Angelic Overseer | 3WW | Creature — Angel | Flying As long as you control a Human, Angelic Overseer has hexproof and indestructible. 5/3 |
A-Metropolis Angel | 3WU | Creature — Angel Soldier | Flying Whenever you attack with one or more creatures with counters on them, draw a card. 3/3 |