Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Glimpse the Sun God

XW · Instant

Tap X target creatures. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Similar cards

Color identity:
NameManaTypeText
Light Up the Night XRSorcery Light Up the Night deals X damage to any target. It deals X plus 1 damage instead if that target is a creature or planeswalker. Flashback—{3}{R}, Remove X loyalty counters from among planeswalkers you control. If you cast this spell this way, X can't be 0. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Goldmaw Champion 2WCreature — Dwarf Warrior Boast — {1}{W}: Tap target creature. (Activate only if this creature attacked this turn and only once each turn.) 2/3
Crackle with Power XXXRRSorcery Crackle with Power deals five times X damage to each of up to X targets.
Pygmy Giant 1RRCreature — Giant {R}, {T}, Sacrifice a creature: Pygmy Giant deals X damage to target creature, where X is a number in the sacrificed creature's text box. 0/2
Blazing Effigy 1RCreature — Elemental When Blazing Effigy dies, it deals X damage to target creature, where X is 3 plus the amount of damage dealt to Blazing Effigy this turn by other sources named Blazing Effigy. 0/3
Harsh Sustenance 1WBInstant Harsh Sustenance deals X damage to any target and you gain X life, where X is the number of creatures you control.
Taken by Nightmares 2BBInstant Exile target creature. If you control an enchantment, scry 2.
Profane Prayers 2BBSorcery Profane Prayers deals X damage to any target and you gain X life, where X is the number of Clerics on the battlefield.
Necron Overlord 2BBArtifact Creature — Necron Noble Relentless March — {X}, {T}, Tap X untapped artifacts you control: Target opponent loses X life. 2/5
Lurking Crocodile 2GCreature — Crocodile Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) Islandwalk (This creature can't be blocked as long as defending player controls an Island.) 2/2
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