M:tG card similarity search
XW · Instant
Tap X target creatures. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Name | Mana | Type | Text |
---|---|---|---|
Frondland Felidar | 2GW | Creature — Cat Beast | Vigilance Creatures you control with vigilance have "{1}, {T}: Tap target creature." 3/5 |
Sunpetal Grove | Land | Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains. {T}: Add {G} or {W}. | |
Yore-Tiller Nephilim | WUBR | Creature — Nephilim | Whenever Yore-Tiller Nephilim attacks, return target creature card from your graveyard to the battlefield tapped and attacking. 2/2 |
Glacial Fortress | Land | Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island. {T}: Add {W} or {U}. | |
Kin-Tree Invocation | BG | Sorcery | Create an X/X black and green Spirit Warrior creature token, where X is the greatest toughness among creatures you control. |
Clifftop Retreat | Land | Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains. {T}: Add {R} or {W}. | |
Bloodlord of Vaasgoth | 3BB | Creature — Vampire Warrior | Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.) Flying Whenever you cast a Vampire creature spell, it gains bloodthirst 3. 3/3 |
Isolated Chapel | Land | Isolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp. {T}: Add {W} or {B}. | |
Vodalian War Machine | 1UU | Creature — Wall | Defender (This creature can't attack.) Tap an untapped Merfolk you control: Vodalian War Machine can attack this turn as though it didn't have defender. Tap an untapped Merfolk you control: Vodalian War Machine gets +2/+1 until end of turn. When Vodalian War Machine dies, destroy all Merfolk tapped this turn to pay for its abilities. 0/4 |
Bloodcurdling Scream | XB | Sorcery | Target creature gets +X/+0 until end of turn. |