M:tG card similarity search
UBRG · Creature — Nephilim
Whenever Glint-Eye Nephilim deals combat damage to a player, draw that many cards. {1}, Discard a card: Glint-Eye Nephilim gets +1/+1 until end of turn. 2/2
Name | Mana | Type | Text |
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Goldnight Commander | 3W | Creature — Human Cleric Soldier | Whenever another creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn. 2/2 |
A-Steadfast Unicorn | W | Creature — Unicorn | {4}{W}: Creatures you control get +1/+1 and gain vigilance until end of turn. Activate only during your turn. 1/2 |
Steadfast Unicorn | W | Creature — Unicorn | {3}{W}: Creatures you control get +1/+1 and gain vigilance until end of turn. Activate only during your turn. 1/2 |
Blade Juggler | 4B | Creature — Human Rogue | Spectacle {2}{B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) When Blade Juggler enters the battlefield, it deals 1 damage to you and you draw a card. 3/2 |
Clockwork Fox | 3 | Artifact Creature — Fox | When Clockwork Fox leaves the battlefield, you draw two cards and each opponent draws a card. 3/2 |
Swarm Surge | 2B | Sorcery | Devoid (This card has no color.) Creatures you control get +2/+0 until end of turn. Colorless creatures you control also gain first strike until end of turn. |
Urza's Blueprints | 6 | Artifact | Echo {6} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) {T}: Draw a card. |
Cathartic Pyre | 1R | Instant | Choose one — • Cathartic Pyre deals 3 damage to target creature or planeswalker. • Discard up to two cards, then draw that many cards. |
Hurricane | XG | Sorcery | Hurricane deals X damage to each creature with flying and each player. |
Squall Line | XGG | Instant | Squall Line deals X damage to each creature with flying and each player. |