M:tG card similarity search
UBRG · Creature — Nephilim
Whenever Glint-Eye Nephilim deals combat damage to a player, draw that many cards. {1}, Discard a card: Glint-Eye Nephilim gets +1/+1 until end of turn. 2/2
Name | Mana | Type | Text |
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Yuan-Ti Fang-Blade | 2B | Creature — Snake Rogue | Deathtouch Whenever Yuan-Ti Fang-Blade deals combat damage to a player, venture into the dungeon. (Enter the first room or advance to the next room.) 2/2 |
Mischievous Catgeist | 1U | Creature — Cat Spirit | Whenever Mischievous Catgeist deals combat damage to a player, draw a card. Disturb {2}{U} (You may cast this card from your graveyard transformed for its disturb cost.) 1/1 |
Quick Fixer | 2B | Creature — Azra Employee | Menace Whenever Quick Fixer deals combat damage to a player, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) 2/3 |
Nine-Tail White Fox | 2U | Creature — Fox Spirit | Whenever Nine-Tail White Fox deals combat damage to a player, draw a card. 2/2 |
Rampaging Raptor | 2RR | Creature — Dinosaur | Trample, haste {2}{R}: Rampaging Raptor gets +2/+0 until end of turn. Whenever Rampaging Raptor deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls or battle that player protects. 4/4 |
Suspicious Stowaway | 1U | Creature — Human Rogue Werewolf | Suspicious Stowaway can't be blocked. Whenever Suspicious Stowaway deals combat damage to a player, draw a card, then discard a card. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 1/1 |
Haunted Cadaver | 3B | Creature — Zombie | Whenever Haunted Cadaver deals combat damage to a player, you may sacrifice it. If you do, that player discards three cards. Morph {1}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 2/2 |
Witch-king of Angmar | 3BB | Legendary Creature — Wraith Noble | Flying Whenever one or more creatures deal combat damage to you, each opponent sacrifices a creature that dealt combat damage to you this turn. The Ring tempts you. Discard a card: Witch-king of Angmar gains indestructible until end of turn. Tap it. 5/3 |
Ingenious Infiltrator | 2UB | Creature — Vedalken Ninja | Ninjutsu {U}{B} ({U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever a Ninja you control deals combat damage to a player, draw a card. 2/3 |
Despair | 1B | Sorcery | Aftermath (Cast this spell only from your graveyard. Then exile it.) Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, that player discards a card." |