M:tG card similarity search
4G · Creature — Plant
Converge — Glinting Creeper enters the battlefield with two +1/+1 counters on it for each color of mana spent to cast it. Glinting Creeper can't be blocked by creatures with power 2 or less. 0/0
Name | Mana | Type | Text |
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Nightkin Ambusher | 2UB | Creature — Mutant Warrior | Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) When Nightkin Ambusher enters the battlefield, target player gets four rad counters. Nightkin Ambusher can't be blocked as long as defending player has a rad counter. 4/4 |
Silver Shroud Costume | 2 | Artifact — Equipment | Flash When Silver Shroud Costume enters the battlefield, attach it to target creature you control. That creature gains shroud until end of turn. (It can't be the target of spells or abilities.) Equipped creature can't be blocked. Equip {3} |
Hotshot Mechanic | W | Artifact Creature — Fox Pilot | Hotshot Mechanic crews Vehicles as though its power were 2 greater. 2/1 |
Craven Giant | 2R | Creature — Giant | Craven Giant can't block. 4/1 |
Vault 75: Middle School | 2WW | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Exile all creatures with power 4 or greater. II, III — Put a +1/+1 counter on each creature you control. |
Dreadlight Monstrosity | 4UU | Creature — Crab Horror | Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) {3}{U}{U}: Dreadlight Monstrosity can't be blocked this turn. Activate only if you own a card in exile. 5/5 |
Amrou Seekers | 2W | Creature — Kithkin Rebel | Amrou Seekers can't be blocked except by artifact creatures and/or white creatures. 2/2 |
Orcish Veteran | 2R | Creature — Orc | Orcish Veteran can't block white creatures with power 2 or greater. {R}: Orcish Veteran gains first strike until end of turn. 2/2 |
Haazda Vigilante | 4W | Creature — Giant Soldier | Whenever Haazda Vigilante enters the battlefield or attacks, put a +1/+1 counter on target creature you control with power 2 or less. 4/4 |
Scavenging Scarab | 3B | Creature — Insect | Scavenging Scarab can't block. 3/3 |