Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Glistening Deluge

1BB · Sorcery

All creatures get -1/-1 until end of turn. Creatures that are green and/or white get an additional -2/-2 until end of turn.

Similar cards

Color identity:
NameManaTypeText
Oakhame Ranger G/WG/WG/WG/WCreature — Elf Knight Ranger {T}: Creatures you control get +1/+1 until end of turn. 2/2
Marjhan 5UUCreature — Serpent Marjhan doesn't untap during your untap step. {U}{U}, Sacrifice a creature: Untap Marjhan. Activate only during your upkeep. Marjhan can't attack unless defending player controls an Island. {U}{U}: Marjhan gets -1/-0 until end of turn and deals 1 damage to target attacking creature without flying. When you control no Islands, sacrifice Marjhan. 8/8
Compelled Duel 1GSorcery Target creature gets +3/+3 until end of turn and must be blocked this turn if able.
Emergent Growth 3GSorcery Target creature gets +5/+5 until end of turn and must be blocked this turn if able.
Moment of Defiance 2BInstant Target creature gets +2/+1 and gains lifelink until end of turn. Draw a card.
Tenth District Guard 1WCreature — Human Soldier When Tenth District Guard enters the battlefield, target creature gets +0/+1 until end of turn. 2/2
Black Sun's Zenith XBBSorcery Put X -1/-1 counters on each creature. Shuffle Black Sun's Zenith into its owner's library.
Banewhip Punisher 2BCreature — Human Warrior When Banewhip Punisher enters the battlefield, you may put a -1/-1 counter on target creature. {B}, Sacrifice Banewhip Punisher: Destroy target creature that has a -1/-1 counter on it. 2/2
Obeka, Brute Chronologist 1UBRLegendary Creature — Ogre Wizard {T}: The player whose turn it is may end the turn. (Exile all spells and abilities from the stack. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) 3/4
Elvish Pathcutter 3GCreature — Elf Scout {2}{G}: Target Elf creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.) 1/2
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