M:tG card similarity search
GW · Sorcery
You may reveal a multicolored card you own from outside the game and put it into your hand. Exile Glittering Wish.
| Name | Mana | Type | Text |
|---|---|---|---|
| Opening Ceremony | 4RR | Sorcery | Add {W}{U}{B}{R}{G}{C}. You may open a sealed Magic booster pack. Until end of turn, you may cast spells from among the cards in that booster pack. |
| Cunning Rhetoric | 2B | Enchantment | Whenever an opponent attacks you and/or one or more planeswalkers you control, exile the top card of that player's library. You may play that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast it. |
| Sen Triplets | 2WUB | Legendary Artifact Creature — Human Wizard | At the beginning of your upkeep, choose target opponent. This turn, that player can't cast spells or activate abilities and plays with their hand revealed. You may play lands and cast spells from that player's hand this turn. 3/3 |
| Circle of Confinement | 1W | Enchantment | When Circle of Confinement enters the battlefield, exile target creature an opponent controls with mana value 3 or less until Circle of Confinement leaves the battlefield. Whenever an opponent casts a Vampire spell with the same name as a card exiled with Circle of Confinement, you gain 2 life. |
| Pillar of Light | 2W | Instant | Exile target creature with toughness 4 or greater. |
| Burgeoning | G | Enchantment | Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield. |
| Bounty of the Deep | 2U | Sorcery | If you have no land cards in your hand, seek a land card and a nonland card. Otherwise, seek two nonland cards. |
| Squee, Goblin Nabob | 2R | Legendary Creature — Goblin | At the beginning of your upkeep, you may return Squee, Goblin Nabob from your graveyard to your hand. 1/1 |
| Mary O'Kill | 5B/R | Legendary Creature — Human Villain | {1}{B/R}: Switch a Killbot or Mary O'Kill in your hand with one on the battlefield. (If a creature is tapped, the switched creature is tapped. The same is true for untapped, attacking, blocking, enchanted, equipped, and targeted. Any counters on a creature are on the switched creature instead.) 5/5 |
| Manipulate Fate | 1U | Sorcery | Search your library for three cards, exile them, then shuffle. Draw a card. |