Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Global Ruin

4W · Sorcery

Each player chooses from the lands they control a land of each basic land type, then sacrifices the rest.

Similar cards

Color identity:
NameManaTypeText
Sands of Time 4Artifact Each player skips their untap step. At the beginning of each player's upkeep, that player simultaneously untaps each tapped artifact, creature, and land they control and taps each untapped artifact, creature, and land they control.
Lobotomy 2UBSorcery Target player reveals their hand, then you choose a card other than a basic land card from it. Search that player's graveyard, hand, and library for all cards with the same name as the chosen card and exile them. Then that player shuffles.
Instruments of War 4Artifact Flash As Instruments of War enters the battlefield, choose a creature type. Creatures you control of the chosen type get +1/+1.
Kamahl, Fist of Krosa 4GGLegendary Creature — Human Druid {G}: Target land becomes a 1/1 creature until end of turn. It's still a land. {2}{G}{G}{G}: Creatures you control get +3/+3 and gain trample until end of turn. 4/3
Wilderness Reclamation 3GEnchantment At the beginning of your end step, untap all lands you control.
Twists and Turns GEnchantment If a creature you control would explore, instead you scry 1, then that creature explores. When Twists and Turns enters the battlefield, target creature you control explores. When a land enters the battlefield under your control, if you control seven or more lands, transform Twists and Turns.
Garenbrig Growth GSorcery — Adventure Return target creature or land card from your graveyard to your hand. (Then exile this card. You may cast the enchantment later from exile.)
Nissa, Sage Animist Legendary Planeswalker — Nissa [+1]: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand. [−2]: Create Ashaya, the Awoken World, a legendary 4/4 green Elemental creature token. [−7]: Untap up to six target lands. They become 6/6 Elemental creatures. They're still lands. Loyalty 3
Magus of the Candelabra GCreature — Human Wizard {X}, {T}: Untap X target lands. 1/2
Rubblehulk 4RGCreature — Elemental Rubblehulk's power and toughness are each equal to the number of lands you control. Bloodrush — {1}{R}{G}, Discard Rubblehulk: Target attacking creature gets +X/+X until end of turn, where X is the number of lands you control. */*
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