Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Gloom Surgeon

1B · Creature — Spirit

If combat damage would be dealt to Gloom Surgeon, prevent that damage and exile that many cards from the top of your library. 2/1

Similar cards

Color identity:
NameManaTypeText
War Elemental RRRCreature — Elemental When War Elemental enters the battlefield, sacrifice it unless an opponent was dealt damage this turn. Whenever an opponent is dealt damage, put that many +1/+1 counters on War Elemental. 1/1
Sphere of Truth 3WEnchantment If a white source would deal damage to you, prevent 2 of that damage.
Harm's Way WInstant The next 2 damage that a source of your choice would deal to you and/or permanents you control this turn is dealt to any target instead.
Sphere of Reason 3WEnchantment If a blue source would deal damage to you, prevent 2 of that damage.
Zealot il-Vec 2WCreature — Human Rebel Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Zealot il-Vec attacks and isn't blocked, you may have it deal 1 damage to target creature. If you do, prevent all combat damage Zealot il-Vec would deal this turn. 1/1
Lava Burst XRSorcery Lava Burst deals X damage to any target. If Lava Burst would deal damage to a creature, that damage can't be prevented or dealt instead to another permanent or player.
Hostility 3RRRCreature — Elemental Incarnation Haste If a spell you control would deal damage to an opponent, prevent that damage. Create a 3/1 red Elemental Shaman creature token with haste for each 1 damage prevented this way. When Hostility is put into a graveyard from anywhere, shuffle it into its owner's library. 6/6
Expedited Inheritance RREnchantment Whenever a creature is dealt damage, its controller may exile that many cards from the top of their library. They may play those cards until the end of their next turn.
Shield of the Realm 2Artifact — Equipment If a source would deal damage to equipped creature, prevent 2 of that damage. Equip {1}
Guard Dogs 3WCreature — Dog {2}{W}, {T}: Choose a permanent you control. Prevent all combat damage target creature would deal this turn if it shares a color with that permanent. 2/2
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