M:tG card similarity search
5BB · Creature — Nightmare
Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.) Backup 2 (When this creature enters the battlefield, put two +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.) Menace 5/5
Name | Mana | Type | Text |
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Knights of the Black Rose | 3WB | Creature — Human Knight | When Knights of the Black Rose enters the battlefield, you become the monarch. Whenever an opponent becomes the monarch, if you were the monarch as the turn began, that player loses 2 life and you gain 2 life. 4/4 |
Sunlance | W | Sorcery | Sunlance deals 3 damage to target nonwhite creature. |
Starfall | 4R | Instant | Starfall deals 3 damage to target creature. If that creature is an enchantment, Starfall deals 3 damage to that creature's controller. |
Dwarven Priest | 3W | Creature — Dwarf Cleric | When Dwarven Priest enters the battlefield, you gain 1 life for each creature you control. 2/4 |
Disciple of Perdition | 1B | Creature — Human Warlock | When Disciple of Perdition dies, choose one. If you have exactly 13 life, you may choose both. • You draw a card and you lose 1 life. • Exile target opponent's graveyard. That player loses 1 life. 1/3 |
Whiptail Moloch | 4R | Creature — Lizard | When Whiptail Moloch enters the battlefield, it deals 3 damage to target creature you control. 6/3 |
Rootwater Hunter | 2U | Creature — Merfolk | {T}: Rootwater Hunter deals 1 damage to any target. 1/1 |
Sol, Advocate Eternal | GWUB | Legendary Creature — Dragon Angel | Legendary partner (You can have two commanders if this is one of them. The other one is promoted to legendary.) Flying, vigilance Teamwork — Whenever you attack or block with both Sol, Advocate Eternal and its partner, support 4 and investigate four times. 4/4 |
Soul Channeling | 2B | Enchantment — Aura | Enchant creature Pay 2 life: Regenerate enchanted creature. |
Singe | R | Instant | Singe deals 1 damage to target creature. That creature becomes black until end of turn. |