Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Gloomhunter

2B · Creature — Bat

Flying 2/1

Similar cards

Color identity:
NameManaTypeText
Talion's Throneguard 2UUCreature — Faerie Wizard Flash Bargain Flying When Talion's Throneguard enters the battlefield, return up to one target spell or nonland permanent to its owner's hand. If Talion's Throneguard was bargained, that card perpetually gains "This spell costs {2} more to cast." 2/1
Flailing Drake 3GCreature — Drake Flying Whenever Flailing Drake blocks or becomes blocked by a creature, that creature gets +1/+1 until end of turn. 2/3
Bonepicker Skirge 2BCreature — Phyrexian Imp Flying Corrupted — As long as an opponent has three or more poison counters, Bonepicker Skirge has deathtouch and lifelink. 2/2
Falkenrath Forebear 2BCreature — Vampire Flying Falkenrath Forebear can't block. Whenever Falkenrath Forebear deals combat damage to a player, create a Blood token. {B}, Sacrifice two Blood tokens: Return Falkenrath Forebear from your graveyard to the battlefield. 3/1
Battlewise Aven 3WCreature — Bird Soldier Flying Threshold — As long as seven or more cards are in your graveyard, Battlewise Aven gets +1/+1 and has first strike. 2/2
Ancient Bronze Dragon 5GGCreature — Elder Dragon Flying Whenever Ancient Bronze Dragon deals combat damage to a player, roll a d20. When you do, put X +1/+1 counters on each of up to two target creatures, where X is the result. 7/7
Emberwilde Caliph 2URCreature — Djinn Flying, trample Emberwilde Caliph attacks each combat if able. Whenever Emberwilde Caliph deals damage, you lose that much life. 4/4
Daxos's Torment 3BEnchantment Constellation — Whenever Daxos's Torment or another enchantment enters the battlefield under your control, Daxos's Torment becomes a 5/5 Demon creature with flying and haste in addition to its other types until end of turn.
Kraul Harpooner 1GCreature — Insect Warrior Reach Undergrowth — When Kraul Harpooner enters the battlefield, choose up to one target creature you don't control with flying. Kraul Harpooner gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard, then you may have Kraul Harpooner fight that creature. 3/2
Faerie Noble 2GCreature — Faerie Noble Flying Other Faerie creatures you control get +0/+1. {T}: Other Faerie creatures you control get +1/+0 until end of turn. 1/2
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