M:tG card similarity search
2G · Legendary Creature — Elf Noble
Whenever you scry, choose one and Glorfindel, Dauntless Rescuer gets +1/+1 until end of turn. • Glorfindel must be blocked this turn if able. • Glorfindel can't be blocked by more than one creature each combat this turn. 3/2
| Name | Mana | Type | Text | 
|---|---|---|---|
| Greater Forgeling | 3RR | Creature — Elemental | {1}{R}: Greater Forgeling gets +3/-3 until end of turn. 3/4 | 
| Scion of Glaciers | 2UU | Creature — Elemental | {U}: Scion of Glaciers gets +1/-1 until end of turn. 2/5 | 
| Watercourser | 2U | Creature — Elemental | {U}: Watercourser gets +1/-1 until end of turn. 2/3 | 
| Alchemist's Vial | 2 | Artifact | When Alchemist's Vial enters the battlefield, draw a card. {1}, {T}, Sacrifice Alchemist's Vial: Target creature can't attack or block this turn. | 
| Antique Collector | 1G | Creature — Human Rogue | Antique Collector can't be blocked by creatures with power 2 or less. When Antique Collector enters the battlefield, creatures you control perpetually gain "When this creature dies, you may shuffle it into its owner's library if it's in your graveyard. If you do, investigate." 2/2 | 
| Grotesque Hybrid | 4B | Creature — Zombie | Whenever Grotesque Hybrid deals combat damage to a creature, destroy that creature. It can't be regenerated. Discard a card: Grotesque Hybrid gains flying and protection from green and from white until end of turn. 3/3 | 
| Torch Drake | 3U | Creature — Drake | Flying {1}{R}: Torch Drake gets +1/+0 until end of turn. 2/2 | 
| Tower Drake | 2U | Creature — Drake | Flying {W}: Tower Drake gets +0/+1 until end of turn. 2/1 | 
| Suleiman's Legacy | RW | Enchantment | When Suleiman's Legacy enters the battlefield, destroy all Djinns and Efreets. They can't be regenerated. Whenever a Djinn or Efreet enters the battlefield, destroy it. It can't be regenerated. | 
| Restless Apparition | W/BW/BW/B | Creature — Spirit | {W/B}{W/B}{W/B}: Restless Apparition gets +3/+3 until end of turn. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 2/2 |