M:tG card similarity search
2G · Legendary Creature — Elf Noble
Whenever you scry, choose one and Glorfindel, Dauntless Rescuer gets +1/+1 until end of turn. • Glorfindel must be blocked this turn if able. • Glorfindel can't be blocked by more than one creature each combat this turn. 3/2
Name | Mana | Type | Text |
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Artful Takedown | 2UB | Instant | Choose one or both — • Tap target creature. • Target creature gets -2/-4 until end of turn. |
Veil of Secrecy | 1U | Instant — Arcane | Target creature gains shroud until end of turn and can't be blocked this turn. (A creature with shroud can't be the target of spells or abilities.) Splice onto Arcane—Return a blue creature you control to its owner's hand. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) |
Minamo Sightbender | 1U | Creature — Human Wizard | {X}, {T}: Target creature with power X or less can't be blocked this turn. 1/2 |
Protective Bubble | 3U | Enchantment — Aura | Enchant creature Enchanted creature can't be blocked and has shroud. (It can't be the target of spells or abilities.) |
Hot Soup | 1 | Artifact — Equipment | Equipped creature can't be blocked. Whenever equipped creature is dealt damage, destroy it. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) |
Glorious Sunrise | 3GG | Enchantment | At the beginning of combat on your turn, choose one — • Creatures you control get +1/+1 and gain trample until end of turn. • Target land gains "{T}: Add {G}{G}{G}" until end of turn. • Draw a card if you control a creature with power 3 or greater. • You gain 3 life. |
Golgari Charm | BG | Instant | Choose one — • All creatures get -1/-1 until end of turn. • Destroy target enchantment. • Regenerate each creature you control. |
Feast or Famine | 3B | Instant | Choose one — • Create a 2/2 black Zombie creature token. • Destroy target nonartifact, nonblack creature. It can't be regenerated. |
Nacatl Hunt-Pride | 5W | Creature — Cat Warrior | Vigilance {R}, {T}: Target creature can't block this turn. {G}, {T}: Target creature blocks this turn if able. 5/4 |
Incite War | 2R | Instant | Choose one — • Creatures target player controls attack this turn if able. • Creatures you control gain first strike until end of turn. Entwine {2} (Choose both if you pay the entwine cost.) |