M:tG card similarity search
3WW · Creature — Vampire Soldier
Pay 2 life: Glorifier of Dusk gains flying until end of turn. Pay 2 life: Glorifier of Dusk gains vigilance until end of turn. 4/4
Name | Mana | Type | Text |
---|---|---|---|
Brindle Boar | 2G | Creature — Boar | Sacrifice Brindle Boar: You gain 4 life. 2/2 |
Nightmare's Thirst | B | Instant | You gain 1 life. Target creature gets -X/-X until end of turn, where X is the amount of life you gained this turn. |
Bottle Gnomes | 3 | Artifact Creature — Gnome | Sacrifice Bottle Gnomes: You gain 3 life. 1/3 |
Soul Channeling | 2B | Enchantment — Aura | Enchant creature Pay 2 life: Regenerate enchanted creature. |
Aven Battle Priest | 5W | Creature — Bird Cleric | Flying (This creature can't be blocked except by creatures with flying or reach.) When Aven Battle Priest enters the battlefield, you gain 3 life. 3/3 |
Aven of Enduring Hope | 4W | Creature — Bird Cleric | Flying When Aven of Enduring Hope enters the battlefield, you gain 3 life. 3/3 |
River Hoopoe | GU | Creature — Bird | Flying {3}{G}{U}: You gain 2 life and draw a card. 1/3 |
Stromgald Cabal | 1BB | Creature — Human Knight | {T}, Pay 1 life: Counter target white spell. 2/2 |
Archway Angel | 5W | Creature — Angel | Flying When Archway Angel enters the battlefield, you gain 2 life for each Gate you control. 3/4 |
Shepherd of Heroes | 4W | Creature — Angel Cleric | Flying When Shepherd of Heroes enters the battlefield, you gain 2 life for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) 3/4 |