Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Glorious End

2R · Instant

End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) At the beginning of your next end step, you lose the game.

Similar cards

Color identity:
NameManaTypeText
Daretti, Scrap Savant 3RLegendary Planeswalker — Daretti [+2]: Discard up to two cards, then draw that many cards. [−2]: Sacrifice an artifact. If you do, return target artifact card from your graveyard to the battlefield. [−10]: You get an emblem with "Whenever an artifact is put into your graveyard from the battlefield, return that card to the battlefield at the beginning of the next end step." Daretti, Scrap Savant can be your commander. Loyalty 3
Smuggler's Share 2WEnchantment At the beginning of each end step, draw a card for each opponent who drew two or more cards this turn, then create a Treasure token for each opponent who had two or more lands enter the battlefield under their control this turn.
Gibbering Descent 4BBEnchantment At the beginning of each player's upkeep, that player loses 1 life and discards a card. Hellbent — Skip your upkeep step if you have no cards in hand. Madness {2}{B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
First Responder 3GCreature — Ogre Citizen Vigilance At the beginning of your end step, you may return another creature you control to its owner's hand, then put a number of +1/+1 counters equal to that creature's power on First Responder. 3/3
Akal Pakal, First Among Equals 2ULegendary Creature — Human Advisor At the beginning of each player's end step, if an artifact entered the battlefield under your control this turn, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. 1/5
Scattering Stroke 2UUInstant Counter target spell. Clash with an opponent. If you win, at the beginning of your next main phase, you may add an amount of {C} equal to that spell's mana value. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
Saheeli Rai 1URLegendary Planeswalker — Saheeli [+1]: Scry 1. Saheeli Rai deals 1 damage to each opponent. [−2]: Create a token that's a copy of target artifact or creature you control, except it's an artifact in addition to its other types. That token gains haste. Exile it at the beginning of the next end step. [−7]: Search your library for up to three artifact cards with different names, put them onto the battlefield, then shuffle. Loyalty 3
Synthetic Destiny 4UUInstant Exile all creatures you control. At the beginning of the next end step, reveal cards from the top of your library until you reveal that many creature cards, put all creature cards revealed this way onto the battlefield, then shuffle the rest of the revealed cards into your library.
Tivash, Gloom Summoner 4BLegendary Creature — Human Warlock Lifelink At the beginning of your end step, if you gained life this turn, you may pay X life, where X is the amount of life you gained this turn. If you do, create an X/X black Demon creature token with flying. 4/4
Dawn of a New Age 1WEnchantment Dawn of a New Age enters the battlefield with a hope counter on it for each creature you control. At the beginning of your end step, remove a hope counter from Dawn of a New Age. If you do, draw a card. Then if Dawn of a New Age has no hope counters on it, sacrifice it and you gain 4 life.
Page 82