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17 May 2024: Card library updated.

Glorious Enforcer

5WW · Creature — Angel

Flying, lifelink At the beginning of each combat, if you have more life than an opponent, Glorious Enforcer gains double strike until end of turn. 5/5

Similar cards

Color identity:
NameManaTypeText
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Bladed Sentinel 4Artifact Creature — Construct {W}: Bladed Sentinel gains vigilance until end of turn. 2/4
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Resilient Wanderer 2WWCreature — Human Nomad First strike Discard a card: Resilient Wanderer gains protection from the color of your choice until end of turn. 2/3
Soulflayer 4BBCreature — Demon Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) If a creature card with flying was exiled with Soulflayer's delve ability, Soulflayer has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, reach, trample, and vigilance. 4/4
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Guided Strike 1WInstant Target creature gets +1/+0 and gains first strike until end of turn. Draw a card.
Shore Snapper 2BCreature — Beast {U}: Shore Snapper gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.) 2/2
Chieftain en-Dal 1WWCreature — Human Knight Whenever Chieftain en-Dal attacks, attacking creatures gain first strike until end of turn. 2/2
Ballroom Brawlers 3WWCreature — Human Warrior Whenever Ballroom Brawlers attacks, Ballroom Brawlers and up to one other target creature you control both gain your choice of first strike or lifelink until end of turn. 3/5
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