M:tG card similarity search
3GG · Enchantment
At the beginning of combat on your turn, choose one — • Creatures you control get +1/+1 and gain trample until end of turn. • Target land gains "{T}: Add {G}{G}{G}" until end of turn. • Draw a card if you control a creature with power 3 or greater. • You gain 3 life.
| Name | Mana | Type | Text |
|---|---|---|---|
| Sorin's Thirst | BB | Instant | Sorin's Thirst deals 2 damage to target creature and you gain 2 life. |
| Vicious Hunger | BB | Sorcery | Vicious Hunger deals 2 damage to target creature and you gain 2 life. |
| Always Watching | 1WW | Enchantment | Nontoken creatures you control get +1/+1 and have vigilance. |
| Ring of Evos Isle | 2 | Artifact — Equipment | {2}: Equipped creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's blue. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |
| Supersize | 1G | Instant | Target creature gets +3½/+3½ until end of turn. |
| Sphinx Sovereign | 4WUUB | Artifact Creature — Sphinx | Flying At the beginning of your end step, you gain 3 life if Sphinx Sovereign is untapped. Otherwise, each opponent loses 3 life. 6/6 |
| Feast of Blood | 1B | Sorcery | Cast this spell only if you control two or more Vampires. Destroy target creature. You gain 4 life. |
| Crowd's Favor | R | Instant | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Target creature gets +1/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.) |
| Sludge Crawler | B | Creature — Eldrazi Drone | Devoid (This card has no color.) Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.) {2}: Sludge Crawler gets +1/+1 until end of turn. 1/1 |
| Polluted Bonds | 3BB | Enchantment | Whenever a land enters the battlefield under an opponent's control, that player loses 2 life and you gain 2 life. |