M:tG card similarity search
3WW · Creature — Incarnation
Flying {2}{W}: Choose a color. Creatures you control gain protection from the chosen color until end of turn. Activate only if Glory is in your graveyard. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Standard Bearer | 1W | Creature — Human Flagbearer | While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able. 1/1 |
Springmantle Cleric | 4G | Creature — Elf Cleric | Springmantle Cleric enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. 2/3 |
Quirion Explorer | 1G | Creature — Elf Druid Scout | {T}: Add one mana of any color that a land an opponent controls could produce. 1/1 |
Hall of Mirrors | Artifact — Attraction | Visit — Choose target creature you control. Each other creature you control becomes a copy of that creature until end of turn, except it isn't legendary. | |
Lost Vale | Land | (Transforms from Dowsing Dagger.) {T}: Add three mana of any one color. | |
Gilded Lotus | 5 | Artifact | {T}: Add three mana of any one color. |
Deeptread Merrow | 1U | Creature — Merfolk Rogue | {U}: Deeptread Merrow gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.) 2/1 |
Viconia, Disciple of Strength | 1BG | Legendary Creature — Elf Cleric | When this creature specializes, conjure a duplicate of target creature card exiled with this creature into your hand. The duplicate perpetually gets +2/+2 and gains "You may spend mana as though it were mana of any color to cast this spell." {1}: Exile target card from a graveyard. 3/4 |
Crimson Acolyte | 1W | Creature — Human Cleric | Protection from red {W}: Target creature gains protection from red until end of turn. 1/1 |
Fertile Ground | 1G | Enchantment — Aura | Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color. |