Card Codex

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17 May 2024: Card library updated.

Glory Bearers

3W · Enchantment Creature — Human Cleric

Whenever another creature you control attacks, it gets +0/+1 until end of turn. 3/4

Similar cards

Color identity:
NameManaTypeText
Jackknight 1WArtifact Creature — Cyborg Knight Whenever another artifact enters the battlefield under your control, put a +1/+1 counter on Jackknight. If that artifact is a Contraption, Jackknight gains lifelink until end of turn. 1/1
The Shattered States Era 4REnchantment — Saga (As this Saga enters and after your draw step, add a lore counter.) I — Gain control of target creature until end of turn. Untap it. It gains haste until end of turn. II — Creatures you control get +1/+0 until end of turn. III — Exile this Saga, then return it to the battlefield transformed under your control.
Slickshot Show-Off 1RCreature — Bird Wizard Flying, haste Whenever you cast a noncreature spell, Slickshot Show-Off gets +2/+0 until end of turn. Plot {1}{R} (You may pay {1}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 1/2
Arrester's Zeal WInstant Target creature gets +2/+2 until end of turn. Addendum — If you cast this spell during your main phase, that creature gains flying until end of turn.
Knight of Stromgald BBCreature — Human Knight Protection from white {B}: Knight of Stromgald gains first strike until end of turn. {B}{B}: Knight of Stromgald gets +1/+0 until end of turn. 2/1
Coastal Wizard 2UUCreature — Human Wizard {T}: Return Coastal Wizard and another target creature to their owners' hands. Activate only during your turn, before attackers are declared. 1/1
Hideous Visage 2BSorcery Creatures you control gain intimidate until end of turn. (Each of those creatures can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Rabid Wolverines 3GGCreature — Wolverine Whenever Rabid Wolverines becomes blocked by a creature, Rabid Wolverines gets +1/+1 until end of turn. 4/4
Instigator Gang 3RCreature — Human Werewolf Attacking creatures you control get +1/+0. At the beginning of each upkeep, if no spells were cast last turn, transform Instigator Gang. 2/3
Viashino Weaponsmith 3RCreature — Viashino Whenever Viashino Weaponsmith becomes blocked by a creature, Viashino Weaponsmith gets +2/+2 until end of turn. 2/2
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