Card Codex

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17 May 2024: Card library updated.

Glory of Warfare

2RW · Enchantment

As long as it's your turn, creatures you control get +2/+0. As long as it's not your turn, creatures you control get +0/+2.

Similar cards

Color identity:
NameManaTypeText
Stirring Address 1WInstant Target creature you control gets +2/+2 until end of turn. Overload {5}{W} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Pendelhaven Elder 1GCreature — Elf Shaman {T}: Each 1/1 creature you control gets +1/+2 until end of turn. 1/1
Death Pit Offering 2BBEnchantment When Death Pit Offering enters the battlefield, sacrifice all creatures you control. Creatures you control get +2/+2.
The Hunter Hero {T}: Target creature you control gets +1/+1 until end of turn.
Murkfiend Liege 2G/UG/UG/UCreature — Horror Other green creatures you control get +1/+1. Other blue creatures you control get +1/+1. Untap all green and/or blue creatures you control during each other player's untap step. 4/4
Meng Huo, Barbarian King 3GGLegendary Creature — Human Barbarian Soldier Other green creatures you control get +1/+1. 4/4
Immerwolf 1RGCreature — Wolf Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Each other creature you control that's a Wolf or a Werewolf gets +1/+1. Non-Human Werewolves you control can't transform. 2/2
Clamavus 4GCreature — Human Tyranid Artificer Proclamator Hailer — Each creature you control gets +1/+1 for each +1/+1 counter on it. 3/3
Really Epic Punch 1GSorcery Target creature you control gets +2/+2 if it's a host or has augment. Then it fights target creature you don't control.
Gavony Ironwright 2WCreature — Human Soldier Fateful hour — As long as you have 5 or less life, other creatures you control get +1/+4. 1/4
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