Card Codex

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17 May 2024: Card library updated.

Glory of Warfare

2RW · Enchantment

As long as it's your turn, creatures you control get +2/+0. As long as it's not your turn, creatures you control get +0/+2.

Similar cards

Color identity:
NameManaTypeText
Nim Shambler 2BBCreature — Zombie Nim Shambler gets +1/+0 for each artifact you control. Sacrifice a creature: Regenerate Nim Shambler. 2/1
Bravado 1REnchantment — Aura Enchant creature Enchanted creature gets +1/+1 for each other creature you control.
Primeval Shambler 4BCreature — Horror Mercenary {B}: Primeval Shambler gets +1/+1 until end of turn. 3/3
Conclave's Blessing 3WEnchantment — Aura Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Enchant creature Enchanted creature gets +0/+2 for each other creature you control.
Tyranid Prime 1GUCreature — Tyranid Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Synapse Creature — Other creatures you control have evolve. 0/4
Kithkin Greatheart 1WCreature — Kithkin Soldier As long as you control a Giant, Kithkin Greatheart gets +1/+1 and has first strike. 2/1
Heroic Charge 2WWInstant Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) Creatures you control get +2/+1 until end of turn. If this spell was kicked, those creatures also gain trample until end of turn.
Nim Shrieker 3BCreature — Zombie Flying Nim Shrieker gets +1/+0 for each artifact you control. 0/1
Akki War Paint REnchantment — Aura Enchant artifact or creature As long as enchanted permanent is a creature, it gets +2/+1.
Jousting Dummy 2Artifact Creature — Scarecrow Knight {3}: Jousting Dummy gets +1/+0 until end of turn. 2/1
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