M:tG card similarity search
2G · Creature — Zombie Mutant
Deathtouch Whenever Glowing One deals combat damage to a player, they get four rad counters. Whenever a player mills a nonland card, you gain 1 life. 2/2
Name | Mana | Type | Text |
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Destructive Urge | 1RR | Enchantment — Aura | Enchant creature Whenever enchanted creature deals combat damage to a player, that player sacrifices a land. |
Piper Wright, Publick Reporter | 1U | Legendary Creature — Human Detective | Whenever Piper Wright deals combat damage to a player, investigate that many times. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Whenever you sacrifice a Clue, put a +1/+1 counter on target creature you control. 1/2 |
Exsanguinator Cavalry | 2B | Creature — Vampire Knight | Menace, lifelink Whenever a Knight you control deals combat damage to a player, put a +1/+1 counter on that creature and create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") 2/3 |
Headless Specter | 1BB | Creature — Specter | Flying Hellbent — Whenever Headless Specter deals combat damage to a player, if you have no cards in hand, that player discards a card at random. 2/2 |
Caustic Wasps | 2G | Creature — Insect | Flying Whenever Caustic Wasps deals combat damage to a player, you may destroy target artifact that player controls. 1/1 |
Valiant Batrider | 2W | Creature — Human Knight | Flying Whenever Valiant Batrider deals combat damage to a player, that player gets a one-time boon with "When you cast a noncreature spell, you may pay {1}. If you don't, each opponent draws a card." 3/3 |
Sword of Light and Shadow | 3 | Artifact — Equipment | Equipped creature gets +2/+2 and has protection from white and from black. Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand. Equip {2} |
Conclave Sledge-Captain | 5G | Creature — Elephant Soldier | Backup 1, backup 1, backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn. Each backup ability triggers separately.) Trample Whenever this creature deals combat damage to a player, put that many +1/+1 counters on it. 4/4 |
Memory Vampire | 4UB | Creature — Vampire Detective | Flying Whenever Memory Vampire deals combat damage to a player, any number of target players each mill that many cards. Then you may collect evidence 9. When you do, you may cast target nonland card from defending player's graveyard without paying its mana cost. 4/4 |
Gregor, Shrewd Magistrate | 1WU | Legendary Creature — Human Advisor | Skulk (This creature can't be blocked by creatures with greater power.) Whenever Gregor, Shrewd Magistrate deals combat damage to a player, draw cards equal to its power. 1/3 |