M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Nether Void | 3B | World Enchantment | Whenever a player casts a spell, counter it unless that player pays {3}. |
Deafening Silence | W | Enchantment | Each player can't cast more than one noncreature spell each turn. |
Gryff Rider | 2W | Creature — Human Knight | Flying Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) 2/1 |
Steadfast Guard | WW | Creature — Human Rebel | Vigilance (Attacking doesn't cause this creature to tap.) 2/2 |
Saruman the White | 4U | Legendary Creature — Avatar Wizard | Ward {2} Whenever you cast your second spell each turn, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) 4/4 |
Octavia, Living Thesis | 8UU | Legendary Creature — Elemental Octopus | This spell costs {8} less to cast if you have eight or more instant and/or sorcery cards in your graveyard. Ward {8} Magecraft — Whenever you cast or copy an instant or sorcery spell, target creature has base power and toughness 8/8 until end of turn. 8/8 |
Aerathi Berserker | 2RRR | Creature — Human Berserker | Rampage 3 (Whenever this creature becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.) 2/4 |
Skittering Cicada | 3 | Creature — Insect | Flash You may cast colorless spells as though they had flash. Whenever you cast a colorless spell, until end of turn, Skittering Cicada gains trample and gets +X/+X, where X is that spell's mana value. 2/2 |
Ardenvale Tactician | 1WW | Creature — Human Knight | Flying 2/3 |
Agatha of the Vile Cauldron | RG | Legendary Creature — Human Warlock | Activated abilities of creatures you control cost {X} less to activate, where X is Agatha of the Vile Cauldron's power. This effect can't reduce the mana in that cost to less than one mana. {4}{R}{G}: Other creatures you control get +1/+1 and gain trample and haste until end of turn. 1/1 |