Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Glowrider

2W · Creature — Human Cleric

Noncreature spells cost {1} more to cast. 2/1

Similar cards

Color identity:
NameManaTypeText
Annihilating Glare BSorcery As an additional cost to cast this spell, pay {4} or sacrifice an artifact or creature. Destroy target creature or planeswalker.
Raze RSorcery As an additional cost to cast this spell, sacrifice a land. Destroy target land.
Artillerize 3RInstant As an additional cost to cast this spell, sacrifice an artifact or creature. Artillerize deals 5 damage to any target.
Improvised Club 1RInstant As an additional cost to cast this spell, sacrifice an artifact or creature. Improvised Club deals 4 damage to any target.
Final Flare 2RInstant As an additional cost to cast this spell, sacrifice a creature or enchantment. Final Flare deals 5 damage to target creature.
Powerstone Fracture 1BSorcery As an additional cost to cast this spell, sacrifice an artifact or creature. Destroy target creature or planeswalker.
Crimestopper Sprite 2UCreature — Faerie Detective As an additional cost to cast this spell, you may collect evidence 6. (Exile cards with total mana value 6 or greater from your graveyard.) Flying When Crimestopper Sprite enters the battlefield, tap target creature. If evidence was collected, put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) 2/2
Cruel Feeding BInstant Strive — This spell costs {2}{B} more to cast for each target beyond the first. Any number of target creatures each get +1/+0 and gain lifelink until end of turn. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
Ajani's Presence WInstant Strive — This spell costs {2}{W} more to cast for each target beyond the first. Any number of target creatures each get +1/+1 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Inexorable Tide 3UUEnchantment Whenever you cast a spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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